//CUSTOM
//CUSTOM_DESCRIPTION whole file is custom

// written by Dean Edwards, 2005
// with input from Tino Zijdel

// http://dean.edwards.name/weblog/2005/10/add-event/
// http://dean.edwards.name/my/events.js

function addEvent(element, type, handler) {
//alert('adding '+ element+', '+type+',');
// assign each event handler a unique ID
if (!handler.$$guid) handler.$$guid = addEvent.guid++;
// create a hash table of event types for the element
   if (!element.events) element.events = {};
   // create a hash table of event handlers for each element/event pair
   var handlers = element.events[type];
   if (!handlers) {
       handlers = element.events[type] = {};
       // store the existing event handler (if there is one)
       if (element["on" + type]) {
           handlers[0] = element["on" + type];
       }
   }
   // store the event handler in the hash table
   handlers[handler.$$guid] = handler;
   // assign a global event handler to do all the work
   element["on" + type] = handleEvent;
};
// a counter used to create unique IDs
addEvent.guid = 1;

function removeEvent(element, type, handler) {
   // delete the event handler from the hash table
   if (element.events && element.events[type]) {
       delete element.events[type][handler.$$guid];
   }
};

function handleEvent(event) {
   var returnValue = true;
   // grab the event object (IE uses a global event object)
   event = event || fixEvent(window.event);
   // get a reference to the hash table of event handlers
   var handlers = this.events[event.type];
   // execute each event handler
   for (var i in handlers) {
       this.$$handleEvent = handlers[i];
       if (this.$$handleEvent(event) === false) {
           returnValue = false;
       }
   }
   return returnValue;
};

function fixEvent(event) {
// add W3C standard event methods
event.preventDefault = fixEvent.preventDefault;
event.stopPropagation = fixEvent.stopPropagation;
return event;
};
fixEvent.preventDefault = function() {
this.returnValue = false;
};
fixEvent.stopPropagation = function() {
   this.cancelBubble = true;
};




// ***************************************************************************
// fade.js
// by i am jack's design (http://www.iamjacksdesign.com)
// last modified: 2/20/05
// ***************************************************************************

// FADE.JS WORKS OFF OF RGB VALUES FOR IT'S BASE COLOR. 
// SET THE THREE VARIABLES BELOW TO THE RED, GREEN AND BLUE VALUES FOR YOUR 
// DESIRED BASE COLOR.

var FADE_RED = 69;
var FADE_GREEN = 161;
var FADE_BLUE = 43;

// THE THREE VARIABLES BELOW DEFINE THE MOVEMENT OF THE FADE:
//
// 		FADE_HOLD 	= Time (in milliseconds) that your base color lasts
//					  before the fade begins.
//		FADE_SPEED 	= Time (in milliseconds) that each color of the fade lasts
//		FADE_STEP	= Increase in the RGB value per color change

var FADE_HOLD = 500;
var FADE_SPEED = 100;
var FADE_STEP = 10;




// FOR BASIC FUNCTIONALITY, LEAVE EVERYTHING BELOW THIS POINT AS IS.
var fade_r = FADE_RED
var fade_g = FADE_GREEN
var fade_b = FADE_BLUE

function fade(container)
{
	if (fade_r == 0) fade_r == FADE_RED;
	if (fade_g == 0) fade_g == FADE_GREEN;
	if (fade_b == 0) fade_b == FADE_BLUE;
	
	if (fade_r + fade_g + fade_b != (255 * 3))
	{	
		document.getElementById(container).style.backgroundColor = "rgb(" + fade_r + "," + fade_g + "," + fade_b + ")";
		
		if ((fade_r == FADE_RED) && (fade_g == FADE_GREEN) && (fade_b == FADE_BLUE))
		{
			setTimeout('fade("' + container + '")', FADE_HOLD)
		}
		else
		{	
			setTimeout('fade("' + container + '")', FADE_SPEED)
		}
		
		if ((fade_r >= 255) || (fade_r + FADE_STEP > 255)) fade_r = 255; else fade_r = fade_r + FADE_STEP;
		if ((fade_g >= 255) || (fade_g + FADE_STEP > 255)) fade_g = 255; else fade_g = fade_g + FADE_STEP;
		if ((fade_b >= 255) || (fade_b + FADE_STEP > 255)) fade_b  = 255; else fade_b = fade_b + FADE_STEP;
	}
	else
	{	
		document.getElementById(container).style.backgroundColor = "rgb(" + fade_r + "," + fade_g + "," + fade_b + ")";
		fade_r = FADE_RED;
		fade_g = FADE_GREEN;
		fade_b = FADE_BLUE;
	}
}